Scientists in South Korea have developed software that designs clothes
by allowing existing patterns to “mate” and produce offspring clothes.
New Scientist: Next-generation fashion
Micropayments… again The eternal struggle
Micropayments… again
The eternal struggle to get paid for the good stuff, illustrated by the
god-like genius Scott Mccloud. Inevitably, the narrative leads to
micropayments… and their chequered history. Is there a conspiracy
theory about micropayments yet? Y’know, along the lines of those
theories about oil companies scuppering electric cars and solar
power??? Do the powers that be in the “Broadcast Economy” have a vested
interest in seeing they never succeed…??? 😉
I Can’t Stop Thinking! #5
“We’ve already got perfectly good
“We’ve already got perfectly good television. No one is clamoring for better or different television.”This
phrase reminds me of something we used to say around 5 years ago to our
paymasters at Newscorp/Sky. This article focusses mainly on the media
business (it’s from the mediamag inside.com) but it has some old
favourite themes about network effects put well.
It’s Lifeboat Time: Five Rules to Keep Internet Media Companies Afloat
Redherring.com – How to design
From the, frankly, patchy doors
From the, frankly, patchy doors of perception #6 conference, a very interesting exploration ofhow ‘big’ 5k really is by Stewart Butterfield,
the orginator of the 5k web-building contest. It’s a really pity that
they don’t have his slides up on the site, as they were fabulously
communicative.
EPGs and patents on basic
EPGs and patents on basic designs…
Jan-Christoph Zoels, an
amazing interaction designer I had the pleasure of working on broadband
scenarios at Sapient, told me about Gemstar owning the patent
on time/programme grids in interactive TV… Apparently, anyone who
wants to use this very basic and common-sense design has to pay them a
license fee.
Gemstar Analyst Report
User Sovereignty This was posted
User Sovereignty
This was posted to the london_usability eGroup this week – and the author, Michael Andrews
has kindly given me permission to repost it here. It’s an interesting
read, and Michael really wants to open up debate on these issues – so
mail him if you want.
Some food for thought.
Is usability really about the “user’s experience” when companies use it to
increase “customer loyalty”? More and more, interface designers are
resorting to so-called push technology to force “choices” on people. I
scanned a book today in this vein: “Eternal E-Customer: How Emotionally
Intelligent Interfaces Can Create Long-Lasting Customer Relations”
Hardcover, 268 Pages, McGraw-Hill Companies, January 2001 ISBN: 007136479X
Author: Bergeron, Bryan
From the book jacket; “Emotionally Intelligent Interfaces (EEIs) act as
portals into customer wants and needs. The interface is driven by data from
previous interactions, explicit customer preferences, and based on customer
profiles”… “this unique guide is essential for turning customer data
collected by intelligent agents into a strong competitive advantage”.
There is a problem with this approach: I am being told what I want, rather
than deciding it myself. Sure, I may be free to ignore recommendations
forced on me, but I am less able to find my own choices when they are buried
behind the “intelligent agent” choices. Why is the computer presumed the
intelligent party, while the user is persumed stupid?
Push technology can easily become manipulation. Jay Newman, a Canadian
philosopher, has written a wonderful book called “Inauthentic Culture and
its Philosophical Critics” (McGill-Queens Press). In it he says: “a person
cannot bring authenticity to cultural products if she lacks a concept of
personal autonomy that enables her to believe that she is somehow able,
through self-definition and self-direction, to transmute to some extent, in
a personal and creative way, the material given to her as a result of
determining factors…Manipulation robs us to some extent of our freedom,
which is one reason why it offends us.”
In his book “Coercion”, Douglas Rushkoff asserts: “Microsoft has an entire
department dedicated to ‘Decision Theory and Adaptive Systems’–the study of
how human beings relate to data and interfaces. Although much of the
department’s work is geared toward creating more user-friendly interfaces,
my contacts at the company claim the much-shrouded division’s true purpose
is to determine the decision points in online behavior and how to manipulate
them effectively.” I don’t know if the statement is accurate, but it does
sound plausible.
Push technology by definition can not be user-freindly because it arrogantly
assumes to know what is in the user’s best interest, without informed
consent of the user. I see it as the current day equivalent of the social
engineering schemes and disasters of the 20th century. Designers need to
speak out against “usability” being highjacked by well financed companies
whose idea of “effectiveness” relates only to their own bottom line, and not
the user’s interest.
Comments welcome.
peer gimp’dthe o’reilly peer2peer topic
peer gimp’d
the o’reilly peer2peer topic centre is somewhere
to get lost in right now – lots of interesting thinking and papers on
this hot topic, including some by the incomparable (!) clay shirky
6 tips… from Mike Kuniavsky,
6 tips… from Mike Kuniavsky, interface designer and researcher at HotWired… and about all you need to know…
Bored? Watch TubeTV!Experimental projection systems
Bored? Watch TubeTV!
Experimental projection systems being set up on a disused platform at Holborn
Hidden Holborn