Close encounter

Close Encounters of the Third Kind was being shown on TV this weekend. I happened across it accidently, and sat glued to it for a couple of hours, realising perhaps how burnt into my subconcious some of the images in it are for me.

I started watching it not for the story (of which there is not much, admittedly) but trying to watch the imagery, the iconography.

Obsessing over the production design in the last 20min of Close Encounters

So many of my hot buttons pressed! One of the first issues of Starlog I ever bought, about 1978/79 / a classic 2000ad cover by Brian Bolland / The Goodies / Syd-Mead-esque prefabricated pods and silky tracksuits / 1975 NASA Ames /Stanford Torus research illustrations / the italian-supermodern furniture aesthetic of Space 1999 /

Obsessing over the production design in the last 20min of Close Encounters

I’m currently reading Ken Holling’s excellent “Welcome To Mars”, in which the golden age of flying saucer culture is juxtaposed with the rise of suburbia and the military-industrial-entertainment complex.

Obsessing over the production design in the last 20min of Close Encounters

One could conside Close Encounters as the end of that trajectory – and the end of other trajectories: the last freak-out LSD scifi, the last ‘serious’ 70’s scifi before/during the starwarsification of the scifi movie.

Obsessing over the production design in the last 20min of Close Encounters

And the beginning of trajectories: the scifi conspiracy movie, the beginning of the industrial light-and-magic revolution, and an in-joke that would play out more than 25 years later in Alias.

Obsessing over the production design in the last 20min of Close Encounters

Aside from being lost in the imagery, one piece of dialog I had never heard before floated through as soon as I’d switched on. It’s the scene  where a young boy, Barry is about to be abducted.

His mother tries to block all the doors, windows and ducts but cannot stop screws being unscrewed and their hiding place being unwrapped by light, noise and apparent unseen malevolence.

Obsessing over the production design in the last 20min of Close Encounters

Barry stands smiling, points at the UFOs and cries with joy: “TOYS!!”

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RCA Design Interactions: Tribal Futures project

RCA Tribes tutorial day

Last year, I took my first, terrifying steps into teaching. Last November I was happily invited back to work with the students on the Design Interactions course at the RCA on another short project.

This time it was all 1st years from the course, and in collaboration with Vodafone, with Ian Curson and others from their User-Experience group helping set the brief and getting involved with workshops set by the students.

The brief was deliberately wide and intended to steer us all from thinking about mobile phones. It was entitled “Tribal Futures”, and asked the group to:

“…focus in on the mundane and the extremes of our behaviour in groups and propose design interventions to support, subvert and celebrate our tribal connections. We encourage you to extrapolate the current trends in mobile, social and other technologies in terms of their failures as well as successes, and examine what technologies intended and unintended consequences might be.”

I quoted Clay Shirky later on in the brief:

“Groups are a run-time effect. You cannot specify in advance what the group will do, and so you can’t substantiate in software everything you expect to have happen”

Clay made time on a trip to London to give a talk to the group and answer their questions, early on in the project. Enormously grateful to him for that!

Clay talking to RCA Design Interactions

It was a short project, just 4 weeks – and the wide brief inspired a wide range of responses, from  Andy Friend’s “Nuisance Machines”: playful devices for creating incidental groups…

…to some that found a theme of flocking and swarming in group dynamics such asHiromi Ozaki’s swarming, archigram-inspired tribal search engine…

And Louise O’Connor’s lovely The Singing Flock which I really hope gets pursued into a larger project.

 

Louise OConnors Singing Flock

 

 

There were projects that encompassed the poetic, the playful and the semi-practical: like Derv Heaney’s “Constructive Hold Space” – part audio-architecture and part social network for those stuck on hold for call centres…

…to the pure poetic-playful –  like Helge Fischer’s Ceremonies for Agnostics

21st Century Festivals

Despite the punishing time-scale of the project, a few of the students managed to get out and do some design research in the field, including Oliver Goodhall’s investigation of Jaywick

…and Alison Thomson’s fantastic Waltz of the Orange Men – she actually got certified as a member of the local council waste disposal crew she spent time with! Dedication!

All of the projects can be found at http://beta.interaction.rca.ac.uk/ft/ and we’ve kept the project blog that the group used for research and work-in-progress live (but with comments closed) at http://beta.interaction.rca.ac.uk/futuretribes/ to show some of the process along the way.

And, talking of which, the Design Interactions course is having it’s annual Work-In-Progress show this week, along with the Animation, Architecture and Industrial Design Engineering courses  (sorry, can’t find a better link), where both the 1st and 2nd years will be showing off their work so far. Looking forward to it.

Now it’s all going to get a bit Kate Winslet.

Many thanks to Anthony Dunne, Onkar Kular, Noam Toran and Nina Pope from Design Interactions for the invitation, the support and the great conversations about the Jason Bourne movies; Ian Curson and his group at Vodafone for all their support, Clay Shirky, Will Davies and Richard Pope for being great speakers to kick-off the project with – and of course, the students for both putting up with me and creating such great work and surprises along the way.

Hopefully I’ll get to do it again…

Muttering about mobile

Haven’t done much of it since leaving Nokia, and certainly didn’t get the chance at an awful event I got invited to speak on a panel at last year (see the sketch above); but did get to bang on about some ongoing obsessions and thoughts while climbing out of a terrible hangover at the PSFK Good Ideas Salon today. I think it was being taped, so that might be online at some point for you to laugh at. Also, got to catch Christian Nold speak which was great. Thanks to Piers Fawkes for the invitation.

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Update: a very nice write-up from Jemima Kiss of The Guardian

RIP Jan Kaplicky

Confessions: Jan Kaplicky, originally uploaded by moleitau.

Missed this last week. One of my design heroes, Jan Kaplicky has died.

Met him when I was in college, and did my written thesis for B.Sc on the work of Future Systems.

Wrote my only published and paid review for Wired UK (original version) on his book “For Inspiration Only“. Operated his carousel of slides when he came to give a lecture to us at the Welsh School of Architecture. This was in the same format of the book – he would show two oppositional images, and jab you (verbally) in the ribs with an aphorism linking the two.

One that always stuck with me was him showing a moody, uplit black-and-white press portrait of Richard Meier in the cliché black-turtleneck and severe glasses in front of venetian blinds – eyes directed up and away in search of the future – very fountainhead.

Kaplicky rumbled: “This is not design”

He pointed at me to click the slide carousel forward. An image of a carpark full of Boeing employees, from design engineers to HR to office cleaners in 777 project t-shirts waving at the camera.

Kaplicky, now beaming, crookedly: “This. This is design.”

Over warm white wine after the talk, he leant over and said to me “When you see a bumpy road, take it”.

Trying to.

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PaperCamp prototyped…

Can I have a … ?, originally uploaded by straup.

This Saturday saw the first-ever PaperCamp successully prototyped.

After an amount of last-minute panic, I think I stopped being stressed-out about 5 minutes into Aaron’s talk.

Instead I started to become delighted and fascinated by the strange, wonderful directions people are taking paper, printing and prototyping the lightweight, cheap connection of the digital and the physical.

Jeremy Keith did a wonderful job of liveblogging the event, and there is a growing pool of pictures in the papercamp group on flickr.

Highlights for me included the gusto that the group gave to making things with paper in a frenetic 10min session hosted by Alex of Tinker.it, Karsten‘s bioinformatic-origami-unicorn proposal, and the delightful work of Sawa Tanaka.

Also, the fact that we’ve made Craft Bioinformatic Origami Unicorns a tag on flickr has to be seen as a ‘win’ in my view.

Lots of people didn’t hear about this one as I was deliberately trying to keep it a small ‘prototype’, and also we were luckily operating as a ‘fringe’ event to the Bookcamp event that had been set up by Russell, Jeremy and James and didn’t want to take the mickey too much (thanks guys) – so apologies to those who didn’t make it.

But, the enthusiastic response means we’ll definitely be doing this again, as a bigger, open, stand-alone event, maybe in the summer, with more space, more attendees and hopefully more heavy-duty printing and papermaking activities.

The next PaperCamp is going to be in NYC in early Feb, and I hear noises there maybe one gestating in San Francisco also…

Stay tuned, paperfans…