Deathmatch in the stacks

Ah to be in NYC…

Celebrating the launch of The Game Design Reader: A Rules of Play Anthology
Edited by Katie Salen and Eric Zimmerman, published by MIT Press

An evening of impassioned discussion and playful debate with game critics,
game creators, and game players about the past, present, and future of games

Friday, December 9th, 7pm-9pm
Tishman Auditorium, 66 West 12th Street, NYC
Free Admission

DEATHMATCH IN THE STACKS marks the launch of The Game Design Reader, a groundbreaking collection of essays that spans 50 years of game design and game studies. Eight contributing authors to the book, including many of the most influential figures working in the field of videogames and play scholarship today, will share short selections from their essays and engage in spirited exchange with game players, game designers, and game critics. Also featuring a panel discussion on game design with the creators of Half-Life, Paranoia, and Adventure for the Atari 2600.

DEATHMATCH players include Katie Salen and Eric Zimmerman in discussion with:

Ken Birdwell, game designer
Greg Costikyan, game designer and writer
Gary Alan Fine, game sociologist
Linda Hughes, playground folklorist
Henry Jenkins, videogame scholar
Warren Robinett, game designer and programmer
Richard Rouse III, game designer and writer
Brian Sutton-Smith, play scholar and theorist
Stephen Sniderman, game and puzzle designer

Plus: appearances by New York City game players and luminaries
Ze Frank (designer), Tami Meyers (LARPer) Karen Sideman (designer),
and McKenzie Wark (theorist)

KATIE SALEN and ERIC ZIMMERMAN are game designers, theorists, writers, advocates, and educators. Katie is the Director of Graduate Studies in Design and Technology at Parsons School of Design. Eric is the co-founder of the experimental game development company gameLab. DEATHMATCH IN THE STACKS follows in the tradition of STORMING THE PLAYGROUND, a raucous and thought-provoking event in 2004 that marked the launch of their critically acclaimed book, Rules of Play: Game Design Fundamentals.

DEATHMATCH IN THE STACKS is sponsored by gameLab, the Design and Technology Program at the New School University, and Games for Change

Unfortunately it looks like the sort of thing that will be too much fun for anyone there to take any notes…

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