RCA Design Interactions work-in-progress show

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Went to the as-per-usual-hectic opening last night and was knocked out to see such resolved and beautifully communicated work from everyone on the Design Interactions course.
In the past, the interim show work has struggled to make intangible and challenging concepts engaging – not this time.
Playful, clear and concrete stuff – well done all involved.

Two-thousand and prate

Happy New Year

I’ve got a couple of speaking gigs coming up in the new year, and I’m getting down to thinking beyond the proposals I made for them, to what I’m actually going to, y’know, say.

I’ve spoken at conferences in the past, but the difference this time, which I’ve not experienced before is that I’m not speaking on behalf of anyone other than the company I co-founded.

It’s fast coming up on Dopplr‘s first birthday (I think MattB wrote the first lines of code at year ago tomorrow) and now it’s been getting a little bit of attention and serious usage, I’ve been taking a little bit of time to step back and look at the faults, the lessons and the next things to fix, improve, change.

Over new year in Tokyo with Boris we couldn’t help but discuss some of the design problems we’ve got and came up with what (at least, wandering around in the sunshine and cold, and far away from a computer screen, or even a whiteboard) seemed like nice solutions.

The stuff I think I’ve learned in the first year of doing Dopplr is going to be the core of my first talk at IxDA08 in Savannah in February, although as it’s going to be an expert audience, I’m also hoping to go into some more abstract territory that Boris, MattB, Tom and myself sometimes head into when we’re chatting over a Greggs Tea in the office.

I’m very excited about the event itself, which is the inaugural get-together for iXDA, with some awesome keynotes – but also to expose what I’ve been doing with Dopplr to probably the toughest audience I could dream of.

The other talk I’ve just gotten confirmed is on the design and user-experience track at Web2.0Expo in San Francisco this April.

Polite, Pertinent and… Pretty: Designing for the new-wave of Personal Informatics

There?s an explosion in what?s been called ?personal informatics?: services that surface information about you and your network to your advantage. I?ll examine how great UX design can maximise the benefits to all.

Primarily reviewing design decisions from the development of Dopplr.com, I?ll also draw on many other applications, devices and services from the cutting edge of personal informatics, to identify patterns and principles that work for power-users and newbies alike.

Privacy is often, quite rightly, the first concern of users, designers and developers ? but I?ll argue that some other ?P?s: Pertinence, Politeness and, yes? Prettiness are equally important for the adoption and success of such services.

The multi-disciplinary nature of creating great user experiences is taken to extremes in the nascent area of ?personal informatics? and I?ll touch on information visualisation, user-centred service-design, copywriting, geo-location, wayfinding, design for mobile, ubiquitous computing, video-games, ?spimes?, industrial design and even urban planning before we?re done.

Web2.0Expo’s audience I have no idea about, but I’m guessing it’s more oriented towards business people and developers / technical managers.

As you can guess from the blurb, I’m going to try and connect some of the stuff we’re doing with Dopplr to some of my favourite themes of the last few years, and stuff that I think is going on around the area more generally, including work by people like Tom, Adam and the Stamens.

I’m not sure it’s strictly “web2.0” but it’s what’s most exciting to me at the moment, so thanks to the organisers for feeling the same way! Currently, I’m ‘sole billing’, but I’m hoping to get some guest stars roped into the discussion.

I thought I’d write down what I want to do in order to make myself do it, and perhaps invite some wit and wisdom to inject also.

Hope to see you at one or both of them, anyway.

IxDA Interaction 08 early registration closes December 15th

Curated in-part at least by Dan Saffer (who is probably the world’s best cello-playing interaction designer) Interaction 08 [upcoming.org entry] has a truly fantastic line-up of pundits, practitioners and provocateurs from the field of digital/physical interaction design, including Bill Buxton, Alan Cooper and Malcolm McCullough keynoting.

Dan was kind enough to invite me to speak, and I’m in equal part excited and terrified to be doing so in such company – and to what will probably be one of the most clued-up group of people you could put ideas in front of.

It’s in Savannah, Georgia, which by all accounts is a beautiful place, and up till 15th December, there’s a reduced registration price.

UPDATE: Here’s Dan talking about the event on Boxes&Arrows.

Ticket for Intersections07

I’m not able to make Intersections07 in Newcastle next week, and need to sell my ticket.

I couldn’t find any cancellation policy or waiting-list information on the website – not exactly exemplary service design, Intersections-people…

It’s sold out, so any takers? Mail matt [at] blackbeltjones.com

[UPDATE] Someone from the Design Council got in touch and offered to refund the ticket in order to give it to someone on their waiting list. Sorted!

That happened

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DSC_0191, originally uploaded by Chris O’Shea.

Went to the second (my first) This Happened event on Tuesday 2nd October at Rich Mix, in East London.

They filled a much bigger venue than the first one (a room above the Griffin pub) with both London’s interaction/product design crossover-crowd, and some visiting luminaries as a result of the FOWA halo-effect.

Great talks included Karsten ‘Toxi‘ Schmidt on the epic data-guzzling interactive table that Moving Brands built for London College of Fashion, and Crispin Jones on crackling form taking us through the evolution of his ‘Tengu’ toy.

What I walked away from the event from though was the possible connection between the last three talks.

Not sure if this was deliberate on the part of the curators, but Dee Halligan’s talk on developing The Science of Spying exhibition (something I’ve had an insider view of through Foe’s work on that, and probably the best overview of it online is by Regine) connected with Rory Hamilton‘s presentation of the service design interventions Live|Work staged in The Baltic gallery, and Massimo Banzi‘s guided tour of the Arduino sketching-in-hardware revolution dovetailed nicely to me.

Rory Hamilton @ This Happened
That is – centred around Rory’s lovely tales of getting the staff of the Baltic to re-engineer their environment (the ‘service safari’ he took them on was wonderful – especially the way he hacked a special cover full of guidance and prompts for disposable cameras to take with them) and the service they provide through rapid prototyping (I really loved his phrase: “Creating service-envy”), and thinking about Science Of’s need to create many interactive installations in one environment – wouldn’t there be a great application there of ‘sketching in hardware’ in rapidly developing fun and playful things for public spaces, that visitors could perhaps even participate in, for Arduino?

Interacting with InterSections 07

Nico mailed me about what sounds like an excellent gathering in October: Intersections 07

“The conference chair is Jeremy Myerson, and sessions that have caught my attention include:

— ‘The challenges of design thinking’ with Tim Brown
— ‘Mission creep – The limits of design’ with James Woudhuysen
— ‘What is the new know-how in service design?’
— ‘From job to jobs: the rise of the polymath’ with Richard Seymour
— ‘The design toolbox for life experiences’ with Clive Grinyer
— ‘The social anthropology of design’ chaired by Deyan Sudjic with Richard Seymour, Peter Saville and John Thackara”

Nico himself is chairing a thread which sounds up-the-collective-streets of a lot of people I know:

The seminar sessions in my thread are ‘Designing interactions, media or experiences?’ with Daljit Singh of Digit London, Durrell Bishop of Lucky Bite, and Andy Altmann of Why Not Associates, and we will be asking ‘What do designers from different backgrounds and who are designing interactions to different ends, consider to be their core skills?’; and ‘Can good design be ‘co-created’?’ with Future Cities Project director Austin Williams and Joe Heapy of Engine, and we will be asking ‘What has design got to learn from the open-source software movement and ‘wiki-nomics’? and ‘While everyone is a designer, isn’t it the job of professional designers to champion good design?’.

I mailed Nico back (somewhat hastily) about the event, saying that it that occured to me is that it’s quite an “old school” event in some ways, compared to the emerging ‘unconference’ status quo in the tech world – i.e. It’s going to be established, well-known, vocal clever people on stage talking to (probably, mostly less-established) clever
people in the audience.

I wondered whether there might be opportunity for a fringe of ‘pecha-kucha’/’ignite‘-style open mic stuff?

Or some space and time for people to get together and make stuff, a little like the Hardcore-Hardware-Hacking weekend recently, or the interactionaries that have happened at various CHI events, or the design games that Jess McMullin writes about here.

I wonder if it might be possible to find a friendly bar in Newcastle/Gateshead to do a design barcamp? Perhaps along the lines of the “This Happened” night that was in London a little while ago?

Although – creating a Foo/BarCamp for designers might be a thankless task!

Mike Migurski has written a thoughful piece on just this quandry.

On second thoughts perhaps it would be nice to just sit, laptops shut, minds-open and listen to clever people in the nice surroundings of the Baltic Mills.

The “early-bird” rate is ending on the 31st July, so better make it snappy…

—-
P.S.: Upcoming.org entry for the event is here

Design is seedy

From the Seedcamp about pages:

“There will be a diverse mentor network of serial entrepreneurs, corporates, venture capitalists, recruiters, marketing specialists, lawyers and accountants that will help the selected teams put together the foundations of a viable business.”

How about designers?

Technology plays alone are starting to lose their distinctiveness in many of the more-crowded areas of the marketplace.

Great service and interaction design are on the rise as strategic differentiators for products as diverse as the iPhone and Facebook.

Bruce Nussbaum in BusinessWeek:

“Innovation is no longer just about new technology per se. It is about new models of organization. Design is no longer just about form anymore but is a method of thinking that can let you to see around corners. And the high tech breakthroughs that do count today are not about speed and performance but about collaboration, conversation and co-creation. That’s what Web 2.0 is all about.”

The article that’s taken from is entitled: “CEOs Must Be Designers, Not Just Hire Them”.

Not sure I agree about CEOs breaking out OmniGraffle, but what about entrepreneurs?

I wonder how many Seedcamp teams will have a interaction designer on board, as part of the core – or even a designer as the lead entrepreneur?

Are they going to bake great design in from the get-go, or put lipstick on their baby gorillas?

I think it will be the former.

If there’s one Brit caricature of the entrepreneur, it’s the inventor – the engineer/designer/impressario: Baylis, Dyson, Roope!

Nussbaum’s article, in bulk is a speech he gave at the RCA, which traditionally has grown quite a few of those designer/engineer/inventor/entrepreneurs in the world of atoms.

Prof Tom Barker‘s crew springs to mind, as do some of the graduates of the Design Interactions course.

The line between hackers and interaction designers is blurring as they start small businesses that are starting to make waves in the big business press.

As I mentioned, my experience of HackDay Europe was that

“It really does seem that the hacker crowd in London/Europe at least is crossing over more and more with the interaction design crowd, and a new school of developers is coming through who are starting to become excellent interaction designers – who really know their medium and have empathy with users.”

So I have high-hopes.

I’m also glad to say that the Seedcamp team are going to have user-researchers, usability experts and interaction designers in their mentor network, including me for some reason…

Looking forward to it.

Interesting reads

Russell busted me for not posting the books I promised many from the talk I gave at the Interesting2007 ‘happening’ he organised.

Jack, the lazy pulsar, even beat me to it.

I had in fact written it down, but only mailed it to Rebecca/Beeker, so here it is:

I probably didn’t mention all of them explicitly in the talk, but they’re definitely all forming the conceptual henge around it…

A lovely geekend: Interesting2007/Hackday EU

Last weekend was crazy.

Webb & Gyford - Bunting Technicians

Nearly everything interesting on the planet seemed to be scheduled for those two days – including – Interesting2007.

Interesting was put together by Russell Davies, who is an interesting chap himself, but moreover is incredibly interested – in nearly everything. He figured that instead of spending money on going to an expensive conference he could put one on himself and not have to go anywhere – and still see as many interesting things. I think he may be on to something.

I turned up early and helped with the bunting in the Conway Hall. A fantastic setting, steeped in decades of interestingness. Alan Moore gave a performance here of what would become his wonderful magical/philosophical tract “Snakes & Ladders”, illustrated by Eddie Campbell.

Interesting2007

On the same day, both the H.G. Wells Society and the “Community of Interbeing” were meeting there.

I’m not sure they had bunting.

The terrifyingly-high standard of talks for the day in terms of content, entertainment-value, thoughtfulness and enthusiasm was set early by log-choppers, fake-knot-historians and librarians of human happiness.

The highlight, possibly of the day, possibly of this young millennium – was Rhodri Marsden playing Wichita Lineman on a Saw…

Rhodri Marsden plays Wichita Lineman on a Saw at Interesting2007

By lunch-time I was terrified – I’d been put on to speak last. BP: Before Pub. Ben NoisyDecent who’s Design Conspiracy had made some wonderful souvernirs of the day compounded this by saying how much better he thought the 3 minute talks were than the 20 minute ones. I told him I was doing 20, and drank the half of dutch courage kindly bought for me by Jonathan Imagination.

Matthew D’Ancona
‘s 3 minute screed on brevity linking Orson Welles with YouTube via an uncanny Al Pacino impersonation didn’t help matters, and then the guy before me Dave FunkyPancake had the hall in stitches with a torrent of visual non-sequiters from his flickrstream.

For my part – I thought I would present things that interest me that I think are some how linked, without proscribing those links for the audience, that they might make their own.

A Rorscarch test in powerpoint format.

It was “just another future song” – only significant in that it was all the stuff that in my R&D years at Nokia I thought about a lot and talked a little bit about in various venues and now as I’m moving on from that, I thought I’d put it all together and tie a bow round it.

I went over my time. Twice over, almost – but it seemed to go down well – my slides and notes are here. I was pleased to get it out there and out of my head so it can (hopefully) fill up with the new stuff.

The best bit about the day is the old cliche that it was the people and the conversations.

It really was the people and the conversations. It felt like my “tribe” whatever that may be was in the minority – but Russell, the arch-connector mixed and mashed us with advertising and branding people, traditional design people, theorists, academics, journalists, craftspeople and it worked wondefully.

I left feeling knackered but dosed with blatant optimism.

Thanks Russell.

Then – it was Sunday and on to day 2 of HackDay.

Turned up late in the afternoon, having missed most of the action – but caught the presentations of the hacks. There is a long list on Frankie Roberto’s site, but the one’s that caught my eye were mainly geo-related

Both of Matthew Somerville’s hacks were excellent – first there was the whimsical ‘along the same lines’ which allowed you to navigate geotagged photos along lines of latitude and longitude.

Then, there was an extension of the fabulous fixmystreet.com to allow mobile posting of geotagged photos to be submitted as things to be fixed. A simple, but great example of the powerful pattern of ‘mobile-as-in-context-stubmaker’

I liked team Moo’s “net twitchr” – a playful piece of practical psychogeography allowing an inquiring mind to see who happy, upset or ‘meh’ a neighbourhood is – although was disappointed it didn’t feature tiny birds anywhere.

Jeremy Keith et al’s HackFight was very nicely put together – almost a slightly-more active extension-pack to PMOG, that pitted ‘players’ against each other based on stats accrued from their net-use.

James Wheare’s bus-stop hack was fun, but seemed like it had a lot more to offer, as did Peel’d – a cross-breed of listings from John Peel’s sessions with Last.fm.

The stand-out for me was probably the simplest – Paul and Candace’s AboveLondon: taking data about observable satellites and letting you know via twitter, but first (and this is the simple-but-genius bit) cross referencing it against the weather (to see if it’s worth letting you know)

There were lots of ‘physical/digital’ hacks in evidence – some more successful than others, and plenty of what seemed to be very user-centred, genuinely *useful* hacks on display.

It really does seem that the hacker crowd in London/Europe at least is crossing over more and more with the interaction design crowd, and a new school of developers is coming through who are starting to become excellent interaction designers – who really know their medium and have empathy with users.

This is an awesome thing.

I didn’t stay for the band, and left feeling I’d missed out on a lot (lightning strikes! Dr. Who!) by not being there the entire weekend.

It was great to see so much creative fun had, and ‘mad props’ as the kids say to the team who put hackday together.

The dearth of such wonderful, inspiring – AMBITIOUS events in the UK and Europe used to be lamented by those of us stuck on east of the pond. But on the evidence of this weekend – plus the excellent ReBoot just gone; and with DConstruct and Picnic07 to come – I really think that Europe is proving a better forum/stage/platform/intellectual toybox for the new community of creators that is emerging over here.

My aging body and brain can’t take too many weekends/geekends like this last one, but what a way to go…